Where is the dog?

Sound Design and Implementation

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SKYLOST

WWISE X UNITY

Advanced Game Project 2021-2022, Audio Lead & Composer

Play full demo here!

Soon available on STEAM here!

OFFICIAL TRAILER

On a rescue mission, brave the mysteries of Spire, a series of beautiful, floating islands to which none yet have dared to travel. Armed only with your wits, limited supplies, and the items you discover during your journey, traverse the exhilarating verticality of this sky world. Craft, climb and glide your way past the Spire’s dangerous beasts and find your missing love, Amelia and save her from her fate!

 

2-Person Food Delivery Game… A Driver, A Chef… Navigate the winding cityscape, gather tasty ingredients, cook delicious meals, and deliver them to hungry citizens !

FMOD X UNREAL

Advanced Game Project 2020-2021, Audio Designer

Play full demo here!

OFFICIAL TRAILER

WWISE X UNREAL

Synthesized/Created UI SFX to support Actuator UX for Automation Update 002

Recorded/Edited foley for Jetpacks and Actuators for Automation Update 002

System Era Softworks, Summer Internship (2020)

System Era Audio Internship Reel, Summer 2020

0:07 Updated Jet Packs

1:12 Pick Up SFX for Automation 002 Actuators

1:53 Musical Horns (Helped Design)

2:40 Musical Horns, Proof of Concept

 Cafe Flower Valley

 

WWISE X UNITY

Final Project for Sound Design for Games (CTIN 406L)

Explore in and around this quaint cafe nestled in a valley of flowers for a listen through some of my music!

Behold my first attempt to build out an explorable level in Unity with all sound integrations through Wwise! :D

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Composition of a variety of flavors :]

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Video Editing!